Sunday, October 14, 2012

Metal Gear Solid 4 Guns of the Patriots Playstation 3 Guide - Technology

Initially released on the MSX2 console in 1987, the first Metal Gear title slowly but gradually gained a following but it was only the start of something big for the game franchise. Probably one of those games which innovated the movie-like experience, it made its first appearance on the original Playstation in 1998. And although the game has been home to Sony for the longest time, it has recently been introduced to other platforms like Microsoft's Xbox 360. Having sold 6 million copies all over the world, the publishers saw the need to create more sequels in other platform consoles, although for most part the game was a Playstation exclusive.

Before even its set release date, Metal Gear Solid 4 is already creating buzz all over the gaming community. This promises to be the most exciting and action-packed of all the games that franchise has seen yet. There's definitely more raw action involved and still revolves around the tagline "No Place To Hide".

To keep up with the demands of the overall enhancements for MGS 4, the developers have also improved the gameplay to make defeating the enemies (specifically, Liquid Snake/Revolver Ocelot) much more attainable, if not easier. But no need to worry, Kojima have learned from previous Metal Gear Solid games and included some useful upgrades and enhancements for what seems to be Metal Gear's final installment. One of the major improvements is in the button set-ups; the developers believe that because the game's action goes in a very fast pace, it cannot afford to have complicated controls. Learning from flaws of previous versions, they have created it so that all the player needs to do is press the triangle button to carry out simple actions that are not related to combat such as opening doors. It shouldn't involve complicated button patterns really, even for executing attacks in battle scenes.

Also getting enhancements is the combat mode, which is quite useful in the entire gaming adventure. Following on a few changes made in MGS3, this version is now equipped with a third-person view, which is quite similar to Resident Evil 4's Gamecube users. Now, you will no longer have to fire aimlessly at your enemies and you are sure to increase your hit percentage.

The alert system in previous MGS games can be quite distracting as you have to take your eyes off the action and check on a little radar screen located at the corner. First of all, the previous alert system was too distracting to your line of sight since you have to constantly check that little radar screen at the corner. Instead, there will be a seemingly "invisible" ring that surrounds Solid Snake, which will also change color depending on the situation he is in. This ring will also change in color and become more solid as danger increases.

As if that wasn't enough, there are two new features introduced in the MGS4: the psych and stress meters. What it basically does is to control your level of adrenaline and stress, to make sure that you are at your best when it comes to battling with enemies. ou will also lose your reflexes and you aiming abilities will suffer considerably. You have to keep an eye on these meters so you can perform better in battles. When this happens, you need to calm yourself down to be able to recover. Pretty realistic, eh?

Although it may have a little washed out look, the game's graphics is superb and the actions are pretty flawless. The soundtracks, on the other hand, are enough to jolt you out of your seats and this is coupled with a rumbling technology on your controllers. The only thing that remains uncertain for this game as of now is its online mode. Sure, fans would be excited to try this game online and expand further their gaming experience but there's really nothing much to ask for in this game.





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